, including all inherited members.
| createIdentity() (defined in math::quat< T >) | math::quat< T > | [inline] |
| dot(const math::quat< T > &v) const (defined in math::quat< T >) | math::quat< T > | [inline] |
| getAngle() const (defined in math::quat< T >) | math::quat< T > | [inline] |
| getAngle(const math::quat< T > &q) const (defined in math::quat< T >) | math::quat< T > | [inline] |
| getBasisVector0() const (defined in math::quat< T >) | math::quat< T > | [inline] |
| getBasisVector1() const (defined in math::quat< T >) | math::quat< T > | [inline] |
| getBasisVector2() const (defined in math::quat< T >) | math::quat< T > | [inline] |
| getConjugate() const (defined in math::quat< T >) | math::quat< T > | [inline] |
| getImaginaryPart() const (defined in math::quat< T >) | math::quat< T > | [inline] |
| getNormalized() const (defined in math::quat< T >) | math::quat< T > | [inline] |
| getOmega(double dt) (defined in math::quat< T >) | math::quat< T > | [inline] |
| getOmega(T dt) (defined in math::quat< T >) | math::quat< T > | |
| isFinite() const (defined in math::quat< T >) | math::quat< T > | [inline] |
| isSane() const (defined in math::quat< T >) | math::quat< T > | [inline] |
| isUnit() const (defined in math::quat< T >) | math::quat< T > | [inline] |
| loadZero() (defined in math::quat< T >) | math::quat< T > | [inline] |
| magnitude() const (defined in math::quat< T >) | math::quat< T > | [inline] |
| magnitudeSquared() const (defined in math::quat< T >) | math::quat< T > | [inline] |
| normalize() (defined in math::quat< T >) | math::quat< T > | [inline] |
| operator*(const math::quat< T > &q) const (defined in math::quat< T >) | math::quat< T > | [inline] |
| operator*(double r) const (defined in math::quat< T >) | math::quat< T > | [inline] |
| operator*(T r) const (defined in math::quat< T >) | math::quat< T > | |
| operator*=(const math::quat< T > &q) (defined in math::quat< T >) | math::quat< T > | [inline] |
| operator*=(const double s) (defined in math::quat< T >) | math::quat< T > | [inline] |
| operator*=(const T s) (defined in math::quat< T >) | math::quat< T > | |
| operator+(const math::quat< T > &q) const (defined in math::quat< T >) | math::quat< T > | [inline] |
| operator+=(const math::quat< T > &q) (defined in math::quat< T >) | math::quat< T > | [inline] |
| operator-() const (defined in math::quat< T >) | math::quat< T > | [inline] |
| operator-(const math::quat< T > &q) const (defined in math::quat< T >) | math::quat< T > | [inline] |
| operator-=(const math::quat< T > &q) (defined in math::quat< T >) | math::quat< T > | [inline] |
| operator=(const math::quat< T > &p) (defined in math::quat< T >) | math::quat< T > | [inline] |
| print() (defined in math::quat< T >) | math::quat< T > | [inline] |
| quat() (defined in math::quat< T >) | math::quat< T > | [inline] |
| quat(double nx, double ny, double nz, double nw) (defined in math::quat< T >) | math::quat< T > | [inline] |
| quat(double angleRadians, vec3< double > const &axis) (defined in math::quat< T >) | math::quat< T > | [inline] |
| quat(math::quat< T > const &v) (defined in math::quat< T >) | math::quat< T > | [inline] |
| quat(math::vec3< double > const &u, math::vec3< double > const &v) (defined in math::quat< T >) | math::quat< T > | [inline] |
| quat(mat44< T > const &m) (defined in math::quat< T >) | math::quat< T > | [inline] |
| quat(T nx, T ny, T nz, T nw) (defined in math::quat< T >) | math::quat< T > | |
| quat(T angleRadians, vec3< T > const &axis) (defined in math::quat< T >) | math::quat< T > | |
| quat(vec3< T > const &, vec3< T > const &) (defined in math::quat< T >) | math::quat< T > | |
| rotate(const math::vec3< double > &v) const (defined in math::quat< T >) | math::quat< T > | [inline] |
| rotate(const vec3< T > &v) const (defined in math::quat< T >) | math::quat< T > | |
| rotateInv(const math::vec3< double > &v) const (defined in math::quat< T >) | math::quat< T > | [inline] |
| rotateInv(const vec3< T > &v) const (defined in math::quat< T >) | math::quat< T > | |
| slerp(math::quat< T > q1, float u) | math::quat< T > | [inline] |
| toRadiansAndUnitAxis(double &angle, vec3< double > &axis) const (defined in math::quat< T >) | math::quat< T > | [inline] |
| toRadiansAndUnitAxis(T &angle, vec3< T > &axis) const | math::quat< T > | |
| w (defined in math::quat< T >) | math::quat< T > | |
| x (defined in math::quat< T >) | math::quat< T > | |
| y (defined in math::quat< T >) | math::quat< T > | |
| z (defined in math::quat< T >) | math::quat< T > | |